The time has come. No longer are we worried about this year’s version of FIFA. Now we have our eyes on the future and FIFA 20.Ahead of E3, the gameplay team at EA Sports that is tasked with making FIFA wanted to be transparent and said that they are going straight to the source when it comes to improvements for FIFA 20.In the latest Pitch Notes, the team spoke on some of the gameplay changes that will be coming to FIFA 20 to make the game more realistic.
FIFA 20 will now focus on manual defending with more incentives for players who make use of the skill. The new announcement also states that FIFA 20's new planned tackling system “favors manual tackling by making sure that the defender that tries the tackle does so in a favorable context to your team.”Players will be pleased to find an improved jockey system with a decrease in the efficacy of the contain button, reducing auto-tackles or blocks.
The key gameplay changes include A.I. defending, 1v1 shooting consistency, timed finishing, volley crossing and shooting, chained skill moves, passing and much more. The focus in FIFA 20 will be on manual defending, rewarding players who focus on the technique. There’s also a new planned tackling system that “favors manual tackling by making sure that the defender that tries the tackle does so in a favorable context to your team.” There’s also an improved jockey system and reduction in the effectiveness of the contain button, stopping auto-tackles or blocks. If you need buy FIFA 20 Coins you can visit our site Mmocs.com.
All in all, this is great news for FIFA 20, but one question the developers face from players is, why wasn't all this stuff patched into FIFA 19? It's not as if the community has been shy of making vocal its calls for many of the changes outlined here. Perhaps in anticipation of this reaction, EA explained its position."Although we always make an effort to deliver a refined gameplay system, there are certain changes that become more difficult to address mid-cycle," EA Sports said.
"Take FIFA 19 and AI Defending as a key feedback example. AI Defending has broad impact on multiple in-game mechanics. In order to tune AI Defending appropriately, the team needs enough time to adjust for the impact it will have on other functions on the pitch. This is unlike First-timed Shots accuracy, which are an isolated mechanic that can be tuned without impacting other areas of gameplay."